void create_rectangular_topog(int nx, int ny, double basin_depth, double *depth); void create_bowl_topog(int nx, int ny, const double *x, const double *y, double bottom_depth, double min_depth, double bowl_east, double bowl_south, double bowl_west, double bowl_north, double *depth); void create_gaussian_topog(int nx, int ny, const double *x, const double *y, double bottom_depth, double min_depth, double gauss_amp, double gauss_scale, double slope_x, double slope_y, double *depth); void create_idealized_topog( int nx, int ny, const double *x, const double *y, double bottom_depth, double min_depth, double *depth); void create_realistic_topog(int nx_dst, int ny_dst, const double *x_dst, const double *y_dst, const char* topog_file, const char* topog_field, double scale_factor, double fill_first_row, int filter_topog, int num_filter_pass, int smooth_topo_allow_deepening, int round_shallow, int fill_shallow, int deepen_shallow, double min_depth, double *depth );